Sunday, March 13, 2011

basic chess tactics training

Chess game is a game which is quite complicated but fun. includes several things. players must understand the rules of each step movement of chess pieces. straight-rock movement. bishop moves diagonally, knight movements shaped l. then also have to understand the rules of the game, such as how to eat, and kill the king.

Chessboard
Chess board consists of 64 plots of the same magnitude, with alternating row colors black-white-black-white. How to put the chess board as shown above, and in accordance with FIDE (Federation Internationale des Echecs = Regulation of the International Chess Federation) and white spaces are located to the right players (plot h1 and a8, while the black patch is located to the left of the player (plot a1 and H8),
The value I mean the exchange rate ... Ex: If the Minister (9 points) you eat your opponent, but you can second fort in its place (each worth 5) ... Maybe you still stay ahead in the game ...

K = King = King = R (1 pieces) located in the middle)
King is the most important piece, but is one of the weakest. The king can only move one square in any direction - up, down, to the sides, and diagonally. Click on the ">" button in the diagram below to see how the king can move around the board. The king may never move himself into check (where he could be captured).



Moves of a King
Moves of a Queen
Q = Queen = Minister = M (1 pieces ) located in the middle dean with the King)
Queen is the most powerful pieces. If moved she can move in any one straight direction - forward, backward, sideways, or diagonally - as far as possible as long as she does not move through any of her own pieces. And, like with all pieces, if the queen captures an opponent's piece her move is over. Click through the diagram below to see how the queens move. Notice how the white queen captures the black queen and then the black king is forced to move.



R = Rook = Fortress = B (2 pieces) is located at the edge plots
Moves of a Rook
Rook may move as far as it wants, but only forward, backward, and to the sides. The rooks are particularly powerful pieces when they are protecting each other and working together!


Moves of a Bishop

Moves of a Knight
B = Bishop=Elephant = G (2 pieces)is located beside the Minister and the side of King
Bishop may move as far as it wants, but only diagonally. Each bishop starts on one color (light or dark) and must always stay on that color. Bishops work well together because they cover up each other’s weaknesses.

N = Knights = Horse = K (2 pieces) is located beside the Fortress
Knights move in a very different way from the other pieces – going two squares in one direction, and then one more move at a 90 degree angle, just like the shape of an “L”. Knights are also the only pieces that can move over other pieces.
Moves of a Pawn

P = Pawn = (8 pieces) at the front.
Pawns are unusual because they move and capture in different ways: they move forward, but capture diagonally. Pawns can only move forward one square at a time, except for their very first move where they can move forward two squares. Pawns can only capture one square diagonally in front of them. They can never move or capture backwards. If there is another piece directly in front of a pawn he cannot move past or capture that pieces.
Examples of Pawn move=promotion
Promotion
Pawns have another special ability and that is that if a pawn reaches the other side of the board it can become any other chess piece (called promotion). A pawn may be promoted to any piece. [NOTE: A common misconception is that pawns may only be exchanged for a piece that has been captured. That is NOT true.] A pawn is usually promoted to a queen. Only pawns may be promoted.

Examples of En passant
En Passant
The last rule about pawns is called “en passant,” which is French basically means “in passing”. If a pawn moves out two squares on its first move, and by doing so lands to the side of an opponent’s pawn (effectively jumping past the other pawn’s ability to capture it), that other pawn has the option of capturing the first pawn as it passes by. This special move must be done immediately after the first pawn has moved past, otherwise the option to capture it is no longer available. Click through the example below to better
Examples of castling
understand this odd, but important rule.

Castling
One other special rule is called castling. This move allows you to do two important things all in one move: get your king to safety (hopefully), and get your rook out of the corner and into the game. On a player’s turn he may move his king two squares over to one side and then move the rook from that side’s corner to right next to the king on the opposite side.  In order to castle, however, it must meet the following conditions:

* it must be that king’s very first move
* it must be that rook’s very first move
* there cannot be any pieces between the king and rook to move
* the king may not be in check or pass through check
Notice that when you castle one direction the king is closer to the side of the board. That is called kingside. Castling to the other side, through where the queen sat, is called castling queenside. Regardless of which side, the king always moves only two squares when castling.

Check and Checkmate
As stated before, the purpose of the game is to checkmate the opponent’s king. This happens when the king is put into check and cannot get out of check. There are only three ways a king can get out of check: move out of the way (though he cannot castle!), block the check with another piece, or capture the piece threatening the king. If a king cannot escape checkmate then the game is over. Customarily the king is not captured or removed from the board, the game is simply declared over.

Draws
Occasionally chess games do not end with a winner, but with a draw. There are 5 reasons why a chess game may end in a draw:
1. The position reaches a stalemate where it is one player’s turn to move, but his king is not in check and yet he does not have another legal move
2. The players may simply agree to a draw and stop playing
3. There are not enough pieces on the board to force a checkmate (example: a king and a bishop vs. a king)
4. A player declares a draw if the same exact position is repeated three times (though not necessarily three times in a row)
5. Fifty consecutive moves have been played where neither player has moved a pawn or captured a piece.

hope all understand with the above description if you do not understand .. re .. continue reading until you understand ...
So first of my posts to learn basic chess tactics training this time

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